


You aren’t going to have every combo available to you with Guilty Gear Xrd: Revelator’s Stylish mode. Your character will also automatically guard against high and middle attacks when standing still. Depending on your character’s position in relation to an opponent and their stance, as in if they’re standing still, crouching, or jumping, they’ll launch into different combos. Instead, you’re getting one button with what you’d consider light attacks, another with normal attacks, a third with heavy attacks, and a fourth for special attacks and Overdrives. Each of the input buttons ends up being tied to specific sorts of attacks, rather than having each button tied to punch, kick, slash, and heavy slash attacks. You can go with Technical, which is the traditional control scheme, or Stylish. The option comes up after selecting a character in Guilty Gear Xrd: Revelator’s Online, Arcade, Versus, and M.O.M. And now, with Guilty Gear Xrd: Revelator, players can choose Stylish Mode for the first time. You press any buttons you like to make the magic happen. You don’t need to worry about precise inputs or memorize triggers.

BlazBlue Continuum Shift kicked it off with Stylish Mode, a control scheme that allows someone to launch into combos and kick off special moves by mashing buttons. If you are a beginner at Guilty Gear, please refrain from making posts asking for help until you've read through the Beginner's FAQ thread.Īutomoderator tends to remove some posts the moment they are posted, so this subreddit's moderators will approve them if they're not showing up.Arc System Works has been gradually implementing systems into its fighting games to make them more welcoming to newcomers.

All posts MUST either be about Guilty Gear or relate to playing Guilty Gear. A place for casual and competitive play, character discussion, questions, arguing who has the best theme, and everything else in between.
